AI Insights · Timothy · October 2024
Top Hasbro Games on Android in Venezuela Q3 2024
Explore the performance of Hasbro's top gaming apps on Android in Venezuela during Q3 2024, with detailed insights into downloads, active users, and revenue trends.
During the third quarter of 2024, the performance of Hasbro's top gaming applications on the Android platform in Venezuela showcased a variety of trends in downloads, active users, and revenue. This data, provided by Sensor Tower, offers a closer look at each application's performance over the period.
MONOPOLY GO! from Scopely exhibited a notable trend in revenue, starting at approximately $124 in early July and peaking at $308 by the end of September. Weekly downloads fluctuated, with a high of around 13.4K in early September, tapering off to about 9.2K by the end of the quarter. The app maintained a steady number of active users, beginning at 37.5K and closing the quarter with a slight increase to nearly 38K.
World of Peppa Pig: Kids Games showed a consistent increase in downloads throughout the quarter, beginning with 1.2K and reaching approximately 6.6K by the end of September. Active users also saw a similar upward trend, starting at 7.7K and growing to about 15K by the quarter's end. Revenue remained minimal, with only a couple of negligible entries during the quarter.
PJ Masks™: Power Heroes experienced a gradual decline in weekly downloads, from 2.3K in early July to approximately 1.7K by the end of September. The number of active users remained stable, fluctuating slightly around the 27K mark throughout the quarter.
Transformers Rescue Bots: Hero had a relatively stable trend in weekly downloads, ranging between 800 and 1.2K over the quarter. Active users hovered around the 1.2K mark. The app recorded no revenue during the third quarter.
My Little Pony Rainbow Runners saw fluctuating download numbers, peaking at around 1K in July and then gradually declining to 717 by the end of September. Active users followed a similar pattern, starting at 1.8K and decreasing to 1.7K by the quarter's end. Like some of its peers, this app did not generate revenue during this period.
For more detailed insights and data, visit Sensor Tower.